BrawlCrate
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Added SMD to CHR0 Importing
It's not perfect, but from what i tested, it works. Note that SMD Animation files don't support scale editing. If you make your tests with Blender-exported SMD Animation files, keep it mind blender breaks these sometimes.
Here is an overview of what got changed by this pull request:
Issues
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- Added 5
Complexity increasing per file
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- BrawlLib/Wii/Animations/CHR0SMDImporter.cs 13
See the complete overview on Codacy
You should be using Equals() (likely with StringComparison.OrdinalIgnoreCase) rather than CompareTo(). Fix this and I'll merge.