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Why use CADisplayLink?

Open tclh123 opened this issue 11 years ago • 1 comments

In your C++ sample, called [myGLView startAnimation];, which I think is no need. Render will be called in camera caputre loop. And CADisplayLink only will call selector when the display needs to refresh, and in your sample it rarely happens(I don't know why).

Thanks in advance.

tclh123 avatar Mar 07 '13 10:03 tclh123

It's a legacy code.

sonsongithub avatar Mar 08 '13 06:03 sonsongithub