someone543
someone543
Sorry, should have been more specific. I was referring to how fighters INSIDE of the main ship can't hear hails. It makes it a bit hard to tell exactly when...
After a little bit of local testing, I found out that all ballistic weapons are affected by this, not just the ones added by NSV.
This was fixed on upstream, then fixed here when we did a beebase https://www.github.com/BeeStation/BeeStation-Hornet/pull/7560
> Currently on hold because the laws/punishments in here are still bee laws and not NSV ones Should I change just the ones in config/space_law.json or should I also include...
I don't think changing the area of a single tile is supposed to cause this 