someone543
someone543
Sorry, should have been more specific. I was referring to how fighters INSIDE of the main ship can't hear hails. It makes it a bit hard to tell exactly when...
After a little bit of local testing, I found out that all ballistic weapons are affected by this, not just the ones added by NSV.
This was fixed on upstream, then fixed here when we did a beebase https://www.github.com/BeeStation/BeeStation-Hornet/pull/7560
> Currently on hold because the laws/punishments in here are still bee laws and not NSV ones Should I change just the ones in config/space_law.json or should I also include...
I don't think changing the area of a single tile is supposed to cause this 
 Bots on patrol get stuck and only patrol from one end of this hallway to the other  Miners don't have access to open the welding tool...