[Linux] Level transitions do not work
as described in the title, level transitions (at least ones found on maps from half life 2) do not work on the patched native 64 bit version of gmod under linux testing them with proton 10 and 64 bit gmod results in the transitions working as expected i cannot run native 64 bit gmod without the patch, so i am uncertain whether this is an issue with the linux version of gmod or with the patched version
This is most likely an issue with GMod itself, or an addon you have installed, not GModPatchTool.
Can you upload your crash dump here? See GarrysMod/crashes/
(crash report of the unpatched 64 bit beta version of gmod) 19711707-0a8f-4c11-0ec0f3a0-3dbbc742.txt
the .dmp file (assuming thats what you asked for) couldnt be uploaded to github, sorry addons have nothing to do with this crash seeing as this appears to mirror the crash described here addons also have nothing to do with level transitions not functioning; the level transition triggers simply dont work even without any addons (but with addons they do function under proton, do tell me if its possible to patch the proton version to test this behavior), theres no crashing or anything from trying to go through one again, i am uncertain whether this could be an issue with gmod on linux itself or with the patch tool, but it'd be neat if this could be something the patch tool fixes (if possible and if it is an issue with gmod itself, since i doubt facepunch would do it themselves)
Can you email me the DMP at [email protected] ?
The TXT makes it seem like it's a GMod issue, but the DMP will make it clear
sent it, dunno if it'll be in your spam folder which is why im reporting back here
Okay...DMP file says it is libcef.so. However, for some reason the symbols we have aren't working against it, so either your GModPatchTool patches are out of date, or somehow our symbols are out of date from the current build.
Meanwhile, we're in the middle of a rework for gmod-html to prep it for Facepunch pulling in much of our changes to GMod itself, so things are sort of shifting around right now.
We'll probably have to revisit this issue once things settle down. At the very least, we need to check on our build/symbols so we can debug at all.
launching the unpatched game with the no chromium option and a custom menu let me come to the conclusion that this is indeed an issue with 64 bit gmod on linux, as such this issue should be closed because it is unrelated to the project at hand
Going to keep this open for now until we can make sure it's not an issue on GModPatchTool's end.
Some additional context from your email:
i have also found out that only Some levels have broken level transitions
d1_trainstation_01 has a broken one, but d1_trainstation_02 does not, but d1_trainstation_03's level transition is broken just like in the first level the maps from the addon "Half-Life Resized Maps" also work perfectly fine