Daniel Collins
Daniel Collins
I don't, but sent an invite to you from someone else's account.
I haven't had a lot of time to put towards this project, but here's a quick update: The game uses DirectPlay, specifically the `IDirectPlay2A` interface. The IPXWrapper Service Provider DLL...
I haven't made any progress on this I'm afraid
It sounds like the PPTP interface might not be enumerated by GetAdaptersInfo(), or for some reason IPXWrapper is skipping over it. Can you post the listing after "Listing IP interfaces"...
If you want to obscure any MACs, thats fine. Please replace any of the same MAC with the same substitution (e.g. interface a -> AA:AA:AA:AA:AA:AA, interface b -> BB:BB:BB:BB:BB:BB, etc).
@Krush206 thanks for the log. Am I right in thinking that the "Conexγo VPN" is your PPTP interface, and that the broadcast address for that network ISN'T 10.255.255.255? Are any...
I've had some time to look at this again, and a couple of things strike me as odd: - Two IPX interfaces in your log have the Node address EE:EE:EE:EE:EE:EE,...
I'm not sure - I've had reports of lag in different games and not been able to reproduce it. I could give the game a try myself, but if prior...
It turns out I started adding profiling support to IPXWrapper back in 2019 and forgot about it... I've updated it slightly and attached a build to this post. If you...
A point-to-point VPN shouldn't add any perceptible overhead, some people have reported poor performance with IPXWrapper in general, but I've not been able to reproduce it. Are you having performance...