solarus
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Add custom properties to maps
To be consistent with the new custom properties of entities.
Not sure if we will have time to custom properties on maps for 1.6, but an easy workaround is to put a special entity on your maps, and to put custom properties on it.
Very true. I'm just thinking long term and for sake of consistency :)
The idea is great. It can be used to set properties like subworlds, weather, select a special game mode (sidescrolling instead of normal mode), add special events (like the witch appearing in the oracle games), etc.
Great points Diarandor (weather had specifically come to mind for me too)! It would also allow for removal of some of the hard-coded map propertied in the future should Christopho choose - things like setting the world or floor could be easily handled by properties.
I've been working in Unity a lot lately, and something like this would also get us closer to the "Inspector" in that engine, which is incredibly powerful.