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A HTML5 game of strategy, intrigue and galactic conquest.

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Different settings for visibility and stats, thereby creating more modes besides ultra-dark where the stats are just based on the scanning range

enhancement
suggestion

Shared between frontend and backend Blocked by #912

technical

The bots are currently throwing some errors

technical

Thanks to rakec there is a huge list with colour names

enhancement

Display recent changes and updates ingame: - To players, possibly with an "unread" marker - On the front page, to make the game being actively developed more obvious

enhancement

``` ValidationError: The player does not own this carrier. at ShipTransferService. (/home/voxel/solaris/server/services/shipTransfer.ts:185:19) at Generator.next () at /home/voxel/solaris/server/dist/services/shipTransfer.js:8:71 at new Promise () at __awaiter (/home/voxel/solaris/server/dist/services/shipTransfer.js:4:12) at ShipTransferService.transfer (/home/voxel/solaris/server/dist/services/shipTransfer.js:161:16) at AIService. (/home/voxel/solaris/server/services/ai.ts:1323:44)...

bug