msdf-bmfont-xml
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Error making atlas out of multiple fonts again
I am re-opening my previous issue, which still persists in version 2.5.4 on a Windows 10 administrator command prompt.
C:\>msdf-bmfont --reuse -o Atlas.png font1.ttf
Using following settings
========================================
version : msdf-bmfont-xml v2.5.4
outputType : xml
filename : Atlas.png
fontSize : 42
charsetFile : Unspecified, fallback to ASC-II
textureSize : 2048,2048
texturePadding : 1
border : 0
distanceRange : 4
fieldType : msdf
roundDecimal : 0
vector : false
reuse : true
smartSize : false
pot : false
square : false
rot : false
rtl : false
fontFile : font1.ttf
========================================
No valid charset file loaded, fallback to ASC-II
Warning: no bitmap for character ' ' (32), adding to font as empty
Generation complete!
wrote font file : font1.fnt
wrote cfg file : Atlas.cfg
wrote spritesheet[ 0 ] : Atlas.png
C:\>msdf-bmfont -u Atlas.cfg font2.ttf
Using following settings
========================================
version : msdf-bmfont-xml v2.5.4
outputType : xml
filename : font2
fontSize : 42
charsetFile : Defined in [Atlas.cfg]
textureSize : 2048,2048
texturePadding : 1
border : 0
distanceRange : 4
fieldType : msdf
roundDecimal : 0
vector : Defined in [Atlas.cfg]
reuse : Atlas.cfg
smartSize : Defined in [Atlas.cfg]
pot : Defined in [Atlas.cfg]
square : Defined in [Atlas.cfg]
rot : Defined in [Atlas.cfg]
rtl : Defined in [Atlas.cfg]
fontFile : font2.ttf
========================================
File: Atlas.cfg not valid! Aborting...
I also tried specifying the full path for the like this, msdf-bmfont --reuse C:\Atlas.cfg font2.ttf
but the result was the same.
Can you post your font project and post here? So I can try to reproduce your problem. Thanks!
Sure, here is a zippyshare link to a zip of font1.ttf, font2.tff, and the atlas.cfg. I should mention that msdf-bmfont-xml works great for me if I do only 1 font at a time. It only causes problems when I try to combine 2 fonts into 1 atlas. I know I could do it separately, then edit the 2 .png files into 1 atlas and edit the x and y coordinates in the .fnt file, but then the characters are not packed in as tightly and there is some wasted space.
Thank you for all your hard work!
Hi, I have the same problem as blade-point. I would like to like to use 3 different Fonts to create one Atlas and .fnt file but get an error at the second command.
Is there any known workaround?
Same issue here...
c:\Users\pixtur\coding\node>msdf-bmfont --reuse -o atlas.png -m 512,256 -s 42 -r 3 -p 1 -t msdf Roboto-Black.ttf
Using following settings
========================================
version : msdf-bmfont-xml v2.5.4
outputType : xml
filename : atlas.png
fontSize : 42
charsetFile : Unspecified, fallback to ASC-II
textureSize : 512,256
texturePadding : 1
border : 0
distanceRange : 3
fieldType : msdf
roundDecimal : 0
vector : false
reuse : true
smartSize : false
pot : false
square : false
rot : false
rtl : false
fontFile : Roboto-Black.ttf
========================================
No valid charset file loaded, fallback to ASC-II
Warning: no bitmap for character ' ' (32), adding to font as empty
Generation complete!
wrote spritesheet[ 0 ] : atlas.png
wrote cfg file : atlas.cfg
wrote font file : Roboto-Black.fnt
c:\Users\pixtur\coding\node>msdf-bmfont -v -u atlas.cfg -t sdf -p 0 -r 8 Roboto-Light.ttf
Using following settings
========================================
version : msdf-bmfont-xml v2.5.4
outputType : xml
filename : Roboto-Light
fontSize : 42
charsetFile : Defined in [atlas.cfg]
textureSize : 2048,2048
texturePadding : 0
border : 0
distanceRange : 8
fieldType : sdf
roundDecimal : 0
vector : true
reuse : atlas.cfg
smartSize : Defined in [atlas.cfg]
pot : Defined in [atlas.cfg]
square : Defined in [atlas.cfg]
rot : Defined in [atlas.cfg]
rtl : Defined in [atlas.cfg]
fontFile : Roboto-Light.ttf
========================================
File: atlas.cfg not valid! Aborting...
This is the created config file: https://gist.github.com/pixtur/11a7ab0de236d491af79c31a22c7db93
Is there an earlier version, I could use as a work around?
Hi @soimy, I got the same issue on Window 10 22H2 as well but it works fine on MacOS 13.6.7. It throws File ***.cfg not valid! Aborting...
even using the relative path. The root cause came from is-invalid-path
library. It return false even the path is correct. Could we use path.existsSync
instead?