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🧱 Library for Geometric / Solid Modelling based on πŸͺ Implicit Surfaces modelling. (Feel free to submit Pull Requests)

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https://en.wikipedia.org/wiki/Mesh_generation

Research (Math)
triage πŸ€·β€β™‚οΈ

shiny objects for an editor https://x.com/_kzr/status/1701618719393546631?s=20 https://x.com/_kzr/status/1700875893802230128?s=20 for 3js, WebGL editor or viewer

Multi-level Partition of Unity Implicits Yutaka Ohtake Alexander Belyaev βˆ— Marc Alexa Greg Turk Georgia Tech Hans-Peter Seidel https://faculty.cc.gatech.edu/~turk/my_papers/mpu_implicits.pdf

https://link.springer.com/chapter/10.1007/978-3-030-58802-1_9 A Mathematica Package for Plotting Implicitly Defined Hypersurfaces in Conference paper First Online: 02 October 2020 pp 117–129 A Mathematica Package for Plotting Implicitly Defined Hypersurfaces in Luis A....

Research (Math)
exploration

Survey on Polygonization of Implicit Surfaces B. De Araujo1 and P. Jepp1 and J. Jorge1 and B. Wyvill2

Research (Math)

[CS04] CermakΒ΄ M., Skala V.: Adaptive edge spinning algorithm for poligonization of implicit surfaces. In 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, Crete, Greece (2004), IEEE Computer Society,...

Research (Math)
triage πŸ€·β€β™‚οΈ

Architecture 🏑🏠🏘️

VIPER: Volume Invariant Position-Based Elastic Rod

character design πŸŽ­πŸ•Ί
muscle modelling πŸ’ͺ