Sofiane H. Djerbi
Sofiane H. Djerbi
Same here. It seems that `progress_ms` isn't always an unsigned integer. Maybe [this part of the code](https://github.com/Rigellute/spotify-tui/blob/100feac945ba7a8dacc3414be40152cc4ba7c595/src/network.rs#L766)
Can reproduce when a player unload a chunk.
Can reproduce. The interaction between the portal and an enderpearl don't work; but the portal itself works fine.
It seems that the enderpearl go through the portal but since the area isn't loaded, it doesn't trigger any teleportation
Settings velocity to 0 & position to platform might break some wither + snowball obsidian farms
It's not normal to get stuck on a view dist. of 4. Please provide us more information about that.
You might want to look into [FoliaFlow](https://github.com/Hynse/FoliaFlow/tree/master) which uses a workaround for Folia that reset block velocity 2 tick after spawning it. That workaround works on Paper too.
This is better as a standalone plugin : [https://github.com/KaiijuMC/AFKViewDistance](https://github.com/KaiijuMC/AFKViewDistance) - View distance change cause server/client to use less ram and bandwith => More RAM / Bandwith - Simulation distance change...
How to reproduce this on a new world ?
Might be related to #45 [see this comment for an updated stacktrace](https://github.com/PaperMC/Folia/issues/45#issuecomment-1509818731)