build(deps): bump engine.io and socket.io in /test/echo_server
Bumps engine.io to 4.1.2 and updates ancestor dependency socket.io. These dependencies need to be updated together.
Updates engine.io from 4.0.6 to 4.1.2
Release notes
Sourced from engine.io's releases.
4.1.2
:warning: This release contains an important security fix :warning:
A malicious client could send a specially crafted HTTP request, triggering an uncaught exception and killing the Node.js process:
RangeError: Invalid WebSocket frame: RSV2 and RSV3 must be clear at Receiver.getInfo (/.../node_modules/ws/lib/receiver.js:176:14) at Receiver.startLoop (/.../node_modules/ws/lib/receiver.js:136:22) at Receiver._write (/.../node_modules/ws/lib/receiver.js:83:10) at writeOrBuffer (internal/streams/writable.js:358:12)
This bug was introduced by this commit, included in
[email protected], so previous releases are not impacted.Thanks to Marcus Wejderot from Mevisio for the responsible disclosure.
Bug Fixes
- properly handle invalid data sent by a malicious websocket client (a70800d)
Links
- Diff: https://github.com/socketio/engine.io/compare/4.1.1...4.1.2
- Client release: -
- ws version: ~7.4.2
4.1.1
Bug Fixes
- do not reset the ping timer after upgrade (ff2b8ab)
Links
- Diff: https://github.com/socketio/engine.io/compare/4.1.0...4.1.1
- Client release: 4.1.1
- ws version: ~7.4.2
4.1.0
Features
- add support for v3.x clients (663d326)
Links
- Diff: https://github.com/socketio/engine.io/compare/4.0.6...4.1.0
- Client release: 4.1.0
- ws version: ~7.4.2
Changelog
Sourced from engine.io's changelog.
4.1.2 (2022-01-11)
:warning: This release contains an important security fix :warning:
A malicious client could send a specially crafted HTTP request, triggering an uncaught exception and killing the Node.js process:
RangeError: Invalid WebSocket frame: RSV2 and RSV3 must be clear at Receiver.getInfo (/.../node_modules/ws/lib/receiver.js:176:14) at Receiver.startLoop (/.../node_modules/ws/lib/receiver.js:136:22) at Receiver._write (/.../node_modules/ws/lib/receiver.js:83:10) at writeOrBuffer (internal/streams/writable.js:358:12)
This bug was introduced by this commit, included in
[email protected], so previous releases are not impacted.Thanks to Marcus Wejderot from Mevisio for the responsible disclosure.
Bug Fixes
- properly handle invalid data sent by a malicious websocket client (a70800d)
4.1.1 (2021-02-02)
Bug Fixes
- do not reset the ping timer after upgrade (ff2b8ab), closes socketio/socket.io-client-swift#1309
4.1.0 (2021-01-14)
Features
- add support for v3.x clients (663d326)
Commits
c6315afchore(release): 4.1.2a70800dfix: properly handle invalid data sent by a malicious websocket client9534355chore(release): 4.1.1ae840fachore: point towards the master branch for the CI badgeff2b8abfix: do not reset the ping timer after upgradee5b307cchore(release): 4.1.0663d326feat: add support for v3.x clients- See full diff in compare view
Updates socket.io from 3.0.5 to 3.1.2
Release notes
Sourced from socket.io's releases.
3.1.2
Bug Fixes
- ignore packets received after disconnection (494c64e)
Links:
- Diff: https://github.com/socketio/socket.io/compare/3.1.1...3.1.2
- Client release: 3.1.2
- engine.io version:
~4.1.0- ws version:
~7.4.23.1.1
Bug Fixes
- properly parse the CONNECT packet in v2 compatibility mode (6f4bd7f)
- typings: add return types and general-case overload signatures (#3776) (9e8f288)
- typings: update the types of "query", "auth" and "headers" (4f2e9a7)
Links:
- Diff: https://github.com/socketio/socket.io/compare/3.1.0...3.1.1
- Client release: 3.1.1
- engine.io version:
~4.1.0- ws version:
~7.4.23.1.0
In order to ease the migration to Socket.IO v3, the v3 server is now able to communicate with v2 clients:
const io = require("socket.io")({ allowEIO3: true // false by default });Note: the
allowEIO3refers to the version 3 of the Engine.IO protocol which is used in Socket.IO v2Features
- confirm a weak but matching ETag (#3485) (161091d)
- esm: export the Namespace and Socket class (#3699) (233650c)
- add support for Socket.IO v2 clients (9925746)
- add room events (155fa63)
Bug Fixes
- allow integers as event names (1c220dd)
... (truncated)
Changelog
Sourced from socket.io's changelog.
3.1.2 (2021-02-26)
Bug Fixes
- ignore packets received after disconnection (494c64e)
3.1.1 (2021-02-03)
Bug Fixes
- properly parse the CONNECT packet in v2 compatibility mode (6f4bd7f)
- typings: add return types and general-case overload signatures (#3776) (9e8f288)
- typings: update the types of "query", "auth" and "headers" (4f2e9a7)
3.1.0 (2021-01-15)
Features
- confirm a weak but matching ETag (#3485) (161091d)
- esm: export the Namespace and Socket class (#3699) (233650c)
- add support for Socket.IO v2 clients (9925746)
- add room events (155fa63)
Bug Fixes
- allow integers as event names (1c220dd)
2.4.1 (2021-01-07)
Reverts
- fix(security): do not allow all origins by default (a169050)
Commits
225ade0chore(release): 3.1.2494c64efix: ignore packet received after disconnection67a61e3chore: loosen the version requirement of@types/node7467216docs(examples): 4th and final part of the "private messaging" example7247b40docs(examples): 3rd part of the "private messaging" example992c938docs(examples): 2nd part of the "private messaging" example8b404f4docs(examples): 1st part of the "private messaging" example12221f2chore(release): 3.1.16f4bd7ffix: properly parse the CONNECT packet in v2 compatibility mode4f2e9a7fix(typings): update the types of "query", "auth" and "headers"- Additional commits viewable in compare view
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