VSEQF
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Volume Curve Improvements
Drawing a volume curve is a really cool feature, but I've run into a couple issues.
Firstly, the range of the drawing extends up into the header. I keep trying to click to move the playhead back, and I end up setting that spot to +2.8 or so (depending on zoom levels). I also wish that I could play the sequence without exiting draw mode. If drawing while playing would cause issues, there are a couple options to avoid that:
- Disable drawing while video is playing
- have playing automatically exit draw mode.
The other problem I have is that I typically want volume to return to exactly 1 after I duck or boost a section, and I don't see an easy way to do that. There are a few ways I could see facilitating this:
- A 10%-increment snapping modifier (Possibly problematic depending on how frequently keyframes are placed? Maybe it could limit keyframe placement as well, so one ends up with something like a line graph rather than a staircase?)
- A mode that works like an eraser to reset values to 1
- Have 1.0 be the limit by default, and use a modifier to allow boosting above that
Some other features that would be handy:
- Context menu option to clear all volume keyframes in a selected sequence
- Hear sound at the volume you're drawing when audio scrubbing is turned on
- Modifier key to draw Pan or Pitch instead of volume
By the way, thank you for responding about 3.x support so quickly. This is an amazing add-on. Very exciting.