Sunshine
Sunshine
Can't find a way to easily use some sort of on-disk buffering instead of RAM in Rust, besides that would probably slow the program down. I'm considering simply optimizing caching...
I think that'd be a bit too much for monolith, overengineering. The best way to solve a problem is to blame it on someone else and not solve it at...
Should be done as a separate project, but still use some of this code, to make it possible to copy generated QR Codes at text.
https://www.youtube.com/watch?v=8SDnc2tffZk
https://franpapers.com/en/algorithmic/2018-introduction-to-fountain-codes-lt-codes-with-python/
An improvement on LT codes could be: - Raptor (RFC 5053) (https://github.com/obolo/freeRaptor) - RaptorQ (RFC 6330) (https://github.com/sleepybishop/nanorq)
bad idea, QR password strings can be generated via bash/python script, then piped into `qr` no need to bloat this tool, it does what it needs to well
On the other hand, having a guided "master" for generating textual WiFi QR codes could save a ton of time
WebM (VP8 and VP9), MOV/QuickTime (HEVC, Apple ProRes 444), FLV, and AVI supposedly support transparency, might be worth using those formats and not touching APNG at all, or keep that...
No need to overload the UI trying to pretend I'm a video game developer. Much better to output it to a log file, or let some other debugging tools connect...