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Qol, Check If a Scene is Available in Build Settings

Open breadnone opened this issue 2 years ago • 0 comments

Description

Checks if a scene exists in Build Settings, if not then loading new scene won't get triggered

What is the current behavior?

There's no check whether a scene exist in Build Settings or whether it fails loading a new scene or not

What is the new behavior?

Scene won't get loaded if it's not available in build setting

breadnone avatar Jul 13 '21 04:07 breadnone