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compiled build does not show output window anymore

Open ofsaleem opened this issue 2 years ago • 1 comments

Describe your bug here. And how to reproduce it.

the release version (zip download) for windows shows an output window with error output. i cloned the repo and built the exe myself with msys2 on windows 11, so i could use pixel shaders. a lot of them from the snesrev/glsl-shaders repo don't work or half-work, and in trying to troubleshoot i realized the output window no longer shows. when the .exe is run from the command line, it executes then returns a new prompt, so there's no output there either. is there a flag i can use at runtime or build time to enable debug output somehow?

What is your build target?

Windows

ofsaleem avatar Feb 02 '23 08:02 ofsaleem

I don't know what would cause this. But you can try using TCC instead.

snesrev avatar Mar 06 '23 19:03 snesrev