CurveAnimationStoreInRuntime
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CurveAnimationStoreInRuntime
Installation
first you should install the NaughtyAttributes
then you can record and play animation

How it works?
You can create class that has AnimationCurve field and inherits from ScriptableObject with will allow you to save curve as asset file, or you can add [SerializeField] attribute to you AnimationCurve so your changes to curve won't be discarded after script compilation.
