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Improvements for the L4D2 survivor bots

Results 15 Left4Bots issues
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**Describe the bug** This addon causes a Linux server to crash on shutdown. **To Reproduce** Steps to reproduce the behavior: 1. Install a Linux Dedicated Server. 2. Install this addon...

According to [Phoenix Rose's report](https://steamcommunity.com/workshop/filedetails/discussion/3022416274/3805032265614332990/?ctp=15#c4360125073500545427). The "GetCurrentFlowDistanceForPlayer" func works fine in most time, but in some position, even so close to bots, the flow will difference over 200. [in this...

When "MovePos" exists, always refresh it. If not do this, in "BotFinalizeCurrentOrder()" func, 'nextPos' may be equal to 'CurrentOrder.DestPos', and bots will not refresh the move command. In testing, bots...

Based on [Declan](https://steamcommunity.com/workshop/filedetails/discussion/3022416274/3805032265614332990/?ctp=13#c4349987920760939766)'s feedback, I finally found the reason, but I don't know if there are other problems with this solution. please tell me what you think. [fix bots stuck...

Hello, Very nice addon, but something really annoying : when a bot is incapacitated by the tank, all the others try to heal it and run right into the tank,...

**Describe the bug** The bots are generally oblivious to pipe_bomb_projectiles and will sometimes just stand on top of one until it explodes. The bots should "dodge" pipe_bomb_projectiles in a way...

If we use an unreachable position in a MOVE command, the bot can get stuck trying to get there forever. move_hipri_timeout setting is a workaround for this for the high...

bug

Prevent the bots currently replacing the transitioning players from picking other weapons for a certain amount of time (or until someone leaves the saferoom?).

enhancement

Some orders shoudl be mutually exclusive (like 'carry', 'scavenge'...). Only one order of this type can be added at a time. Maybe replace the previous one (if already present) when...

enhancement

Bots executing the 'scavenge' or 'carry' orders might follow their item falling down a cliff and die. We should find a good algorithm to detect when the item can no...

bug