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Goo is a Blender library for modeling biological cells, tissues, and embryos

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Watch this video https://www.youtube.com/watch?v=-pj1tS97N88 Roughly: -add basis shape key and second shape key -tab into edit mode -select vertex edge loop (shift option click) -scale edge loop (s) -tab back...

enhancement

**Voxel grid** Store the voxel grid as a KD tree because it's very efficient to query x closest points from a coordinate, and the computational complexity for searching the tree...

enhancement

Observation: when exporting large arrays i.e. voxel grid for cell-cell communication, it slows down simulations by at least 10 fold. Think about ways to optimize simulation data handling, saving and...

enhancement