Arnaud Guyon
Arnaud Guyon
Ok great, just le me know what you want to do so that we can discuss the best way to do it.
Hello TorikoC, I just tried to add a SmartGLView on a personal project which uses a Navigation Drawer, and I can't see any display issue with it. Did you use...
Hello Haris and thanks for using smartGL. SmartGL handles only objects made of triangles, so you have to convert your object first. You can try a tool like http://www.meshlab.net/ to...
Hello Sagarsuri, there is no support for FBX format or animated models so far. There are tools that convert FBX to OBJ, so it could be used as a workaround,...
In the long run it would be great that the library supports animations. I have no idea which format must be used but: - I would like to support only...
Yes I could help on the smartGL architecture part ;) Basically the scene is rendered using one or several RenderPass. A RenderPass holds one or more RenderObject which can be...
Wow nice work! I started to read the documentation. The S3DVertex is the combination of vertex position, normal, color and UV. So it is stick altogether whereas in my lib...
Hi, there is no "pixel" position for 3D Objects. The size of the objects depends on the size of the view. You can compare this to a picture that you...
If you can cheat I would recommend to do it as it is not that simple to go from 2D to 3D. As you can imagine, there are infinite solutions...
Hi creek23! good suggestion! I would like to support animation but don't know yet which way to follow (and not enough time at the moment). Do you think that there...