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This is an open-source unofficial enhancement package that provides improvements, fixes, and optimizations for the Cocos Creator v2.x engine.

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2.4.12 切换场景后,常驻内存的节点,spine 动画没显示了 即使重新加载ui,spine也不展示 必须调用 bundle 的releaseAll 后,重新 加载ui 显示,spine才能够 显示出来 暂时 cc.dynamicAtlasManager.enabled = false; 就不会出现

我跑了下项目里的demo,在不改任何东西的情况下,spine增强下面的两个示例的合批都无效,spine的cache改成realtime才有效,为啥