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TMX Map viewer for SpriteKit

Results 11 JSTileMap issues
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Hello, sorry if this is super dead but I'm getting great use out of it! I'm making a game for Apple Watch and I added some Types to some tiles...

How to accessing the name and position of a SKSpriteNodes from a layer? Under macOS it will works. If iam using an iOS device it should not work.

I've been playing around with the setTileGid:at: method and I noticed that it does not add a new node to a layer, it only allows you to change the tile...

Is there a way to convert object points into physics bodies I can read the point and get : { polygonPoints = "0,0 343,-44 343,3"; x = 331; y =...

Hi, I'm trying to access some custom properties under Object Layer. I tried to use something like: let dx = tmxObjectGroup.propertyNamed("DestinationPointX") print (dx) but I get a nil form dx....

I have created a isometric map using Tiled. I used 2 tilesets, one contains 64x64 sized tiles and the other contains 64x128 sized tiles. I used 64x64 tiles in Layer...

Hi, While trying to use the library (based on Ray Wenderlich's iOS Game Dev Guide, but downloaded the latest version) I created a map with 1 tile-set that has 2...

Perhaps something you've already considered? The [guide](https://guides.cocoapods.org/making/making-a-cocoapod.html) is pretty straight forward. It's convenient to have all library dependencies handled by the same package manager.

I noticed that only the actual y property on the objects in the object groups inverts Y. I was expecting polylinePoints and probably polygon points as well to invert the...

I try to find out the tile coordinate for a world coordinate. I tried to used the coordForPoint-function but it doesn't work correctly for my isometric map. Is there a...