Town-Of-Us
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Game ends immediately on start with > 1 impostor
When starting a game with 2+ impostors the game ends immediately and takes you to a victory or defeat screen.
Seems like this happens when the custom setting for Max Impostor Roles is less than the # of Impostors setting
Unfortunately this doesn't seem to solve it. The issue for us is that, unless all imposters get a mod role, the game ends instantly. Meaning, if we have 50% Assassin and 50% Undertaker, both must roll successfully for the game to work.
https://github.com/polusgg/Town-Of-Us/issues/302#issuecomment-893959393
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