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fix: venting issues

Open NotSugden opened this issue 3 years ago • 3 comments

This PR fixes some venting issues

  • The engineer can exit the vent if they are shifted on while in a vent
  • Phantom no longer runs into the vent
  • When the time lord rewinds, players in vents are shoved out
  • Phantom can only be clicked if they're within crew vision range of the player (even as impostor, because the phantom fades away if its more than crew vision distance away from the player)
    • I know this isn't a venting issue but I just added it anyway
  • Fixed engineer not being able to use a vent if they have the vent cleaning task there

NotSugden avatar Jun 30 '21 15:06 NotSugden

converting to draft as needs rebase

NotSugden avatar Jul 29 '21 22:07 NotSugden

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Sep 02 '21 06:09 stale[bot]

bump

NotSugden avatar Sep 02 '21 10:09 NotSugden