Town-Of-Us
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fix: venting issues
This PR fixes some venting issues
- The engineer can exit the vent if they are shifted on while in a vent
- Phantom no longer runs into the vent
- When the time lord rewinds, players in vents are shoved out
- Phantom can only be clicked if they're within crew vision range of the player (even as impostor, because the phantom fades away if its more than crew vision distance away from the player)
- I know this isn't a venting issue but I just added it anyway
- Fixed engineer not being able to use a vent if they have the vent cleaning task there
converting to draft as needs rebase
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
bump