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Crash in unity5 changing render texture type

Open SoylentGraham opened this issue 10 years ago • 0 comments

texturePointer is null in updateSender() when the format is changed and crashes. (I think this is an intermediate null whilst the texture is being recreated) and there's no pointer check.

Pull request coming soon.

SoylentGraham avatar Mar 12 '15 13:03 SoylentGraham