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Mesh.optimize is obsolete in 2018.3

Open transat opened this issue 6 years ago • 0 comments

Just a head's up that I just tried to add Vertex Painter to a 2018.3b2 project and it's taking ages to load. I'm seeing this error:

VertexPaint/Editor/VertexPainterUtilities.cs(29,10):error CS0619: 'Mesh.Optimize()' is : 'This method is no longer supported (UnityUpgradable)'

transat avatar Sep 26 '18 10:09 transat