VertexPaint
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Mesh.optimize is obsolete in 2018.3
Just a head's up that I just tried to add Vertex Painter to a 2018.3b2 project and it's taking ages to load. I'm seeing this error:
VertexPaint/Editor/VertexPainterUtilities.cs(29,10):error CS0619: 'Mesh.Optimize()' is : 'This method is no longer supported (UnityUpgradable)'