slipher

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#1218 fixes the `bcs exceeded BIG_INFO_STRING` bug, BUT it does not mean that you can safely have a serverinfo string up to 8192 characters. In other parts of the system...

Other cvars that need to be sent to clients could be put in another info string besides the serverinfo one.

There are 2 types of queries whereby non-connected clients can get information about the server, `getinfo` and `getstatus`. "Info" is the minimal one used when "pinging" servers to populate the...

We should turn off that warning because it is super buggy and mostly brings false positives like this one.

That's not normal. Which CMake generator (e.g. Ninja, Make, Visual Studio, etc.) was it?

I can reproduce it, but for me it's not necessary to open a menu to resolve it. Just clicking anywhere takes it back to normal.

illwieckz said in IRC that using the default Urcheon settings is normal for a release, and that the change could be caused by merging buggy q3map2 changes from netradiant-custom.

The combination of non-clamped overbright and these q3map2 lighting changes looks quite ugly on this map. All these maxed out brightness areas around every light (see the last screenshot). Forlorn...

Actually no. The excessive backsplash was fixed, but the too-dark triangles from the OP are still there.

Unfortunately the reload time is a load-bearing part of the gameplay, that gives weaker aliens a chance to attack humans. It's annoying when aesthetic and gameplay things are intertwined like...