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WebGPU rendering backend

Open Gerharddc opened this issue 4 years ago • 12 comments

This project looks very interesting, but I am wondering if a WebGPU based rendering backend (probably using https://github.com/gfx-rs/wgpu-rs) would not be more appropriate for a modern use case than an OpenGL ES 2.0 one as this would allow for modern standards like Vulkan, Metal and DX12 to be supported automatically.

Gerharddc avatar Feb 12 '21 05:02 Gerharddc