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Horizontal Scroll direction is the wrong way round
When running the 7guis cells example with preview, horizontal scrolling goes in the wrong direction. When disabling natural scrolling it is wrong in the other direction.
If built with rust, the bug appears with the GL Backend as well. Not with Qt though.
I'm not sure I understand the problem. Scrolling is in the right direction for me. Maybe it is only a problem with macos who scroll reverse?
Forgot to mention: This happens with the touchpad or the magic mouse on macos. Not sure about other platforms.
Perhaps this will be fixed when https://github.com/rust-windowing/winit/pull/2105 is released.
Fixed by commit be7947a3213fd706e6bc891c3fbf43c25e0f6696 that upgrades winit to version 0.27, which in turn includes the fix. Confirmed on macOS.