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One line property drawer for Unity3d

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There are multiple reasons: - [ ] Draw builtin **Multiline** types with builtin drawers. I mean Matrix, Rect, Bounds, etc. - [ ] Draw `[Expandable]` without separate window (see task...

Look at `Array`'s header. Even if field doesn't fill all available space at the end of line, header have to. What I got: ![image](https://user-images.githubusercontent.com/18638390/45035482-c4cf3e80-b062-11e8-8648-9cb46be502f3.png) What I expect: ![image](https://user-images.githubusercontent.com/18638390/45035561-f1835600-b062-11e8-86bd-3091330867d2.png)

bug

When you expand object reference whithin a popup, you can not change it's fields with keyboard (but can with mouse). Associated with https://www.reddit.com/r/Unity3D/comments/42gvb0/no_keyboard_events_in_popup/

bug