RetroDebugger
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RetroDebugger windows version does not start if the audio device is not available
The program does not start if the audio device is unavailable
Steps to reproduce the behavior:
- Unplug audio from the computer
- Launch the program
- Program does not start
- No errors are shown
Desktop (please complete the following information):
- OS: Windows
- Version 10 and 11 (only ones I've tested)
@zackarya thanks for raising this. I couldnt figure out why Retro Debugger was not loading. Was driving me crazy.
True, that's known problem. The audio engine drives some parts of emulation, I need to create a fallback virtual audio device and indeed it just now closes with error spit out to console log (thus even not visible on Windows). I'll look at this.