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Light sources from world don't become null in 1.14.4+

Open DallasBlackwell opened this issue 4 years ago • 1 comments

When loading a brand new seed, the light levels from areas that would normally have light or no light will appear in the world. It's only until that light source block has been block updated that it will use the updated light source. This means, if a regular ice block is placed near an area that still has that light level around it, the ice will melt, though there's not any lava near it.

These images shows light levels in areas where no light emitting block or torch has been placed. 2020-04-02_18 07 54 2020-04-02_18 27 56 2020-04-02_18 28 30

DallasBlackwell avatar Apr 02 '20 23:04 DallasBlackwell

Does this issue still exist in the latest version?

skyrising avatar Aug 18 '20 11:08 skyrising