skymp
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perf: improve game framerate
who will do it. I see you fix something
@SupAidmi Doors fixed
Correct me if I'm wrong, but all the changes past "fix doors and plants" seem unnecessary. Remove the check for closing and opening door states, and you'll get the activations.
skymp5-client\src\skympClient.ts
(For demonstration purposes I've left the lock check in there. It should be the only check on that line)
skymp5-client\src\extensions\objectReferenceEx.ts
Almost forgot, that you'll need to remove the activation block there as well.
Correct me if I'm wrong, but all the changes past "fix doors and plants" seem unnecessary. Remove the check for closing and opening door states, and you'll get the activations.
skymp5-client\src\skympClient.ts
(For demonstration purposes I've left the lock check in there. It should be the only check on that line)
skymp5-client\src\extensions\objectReferenceEx.ts
Almost forgot, that you'll need to remove the activation block there as well.
not sure. could you please pull request your version with that small change so the team could check that
not sure. could you please pull request your version with that small change so the team could check that
Sure. This doesn't just include your changes though. I've confirmed that open entrance areas send an activation as well.