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Compiling issues

Open RobotGamez opened this issue 1 year ago • 1 comments

I got it to compile the code with Visual Studio 2022 after using Cmake - Sponza looks truly amazing, well done!

Visual Studio was bit confusing though as said it couldn't open ALL_BUILD - but I think this means it actually worked as when I selected Sponza as startup project it actually worked.

It did crash a few times when I tried to create new Asset or create a new scene....hopefully this and many other instability problems can be fixed...I'm hoping to use it and load my assets in and see how it goes...

RobotGamez avatar Jun 14 '23 10:06 RobotGamez