Jaewoong Eum
                                            Jaewoong Eum
                                        
                                    @taasonei I think this result is an expected result because Landscapist doesn't compose everything from the first, it observes the state and compose each different composables depending on its state....
@taasonei I'm wondering what if you use the `Crossfade` over `GlideImage` like the sample below? ```kotlin Crossfade(targetState = imageRes, label = "") { image -> CoilImage( ) .. ```
Hey guys, @taasonei @aznj I wonder if this issue occurs only when the error placeholder is displayed first.
Hery @alexanderfilipzik, sorry for the delayed response. A new version 1.6.4 has been released, and I'm wondering if this issue still happens in that version.
Hey @JayyyR, sorry for the delayed response. Do you use a shimmering effect or what placeholder do you use? It would be really helpful to debug if you could share...
@curioustechizen that sounds very fair. Thank you for the details! Let me fix this in the next stable release.
Hey @taasonei @curioustechizen @aznj @JayyyR, sorry for the delayed response. Here's the solution that I've found the way that you can switch images without displaying the background using `AnimatedContent`. ```kotlin...
The arrow must be decided by the size of your arrow. Would you able to increase the arrow size with `setArrowSize(12)` method?
They guys thanks for raising this issue. I will take a look at this, but I believe it will take some time to resolve this issue since the squared-arrow size...
Hey @vijay81 thanks for raising this issue. Would you elaborate on this issue more concisely? So you set up the height with `BalloonSizeSpec.WRAP` but actually the height is bigger thank...