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A suite of tools for creating disassemblies of ZX Spectrum games.

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If we have this content is CTL file ``` @ $4000 start @ $4000 org b $4000 . Screen Pixels data B $4000,$1800,32 b $5800 . Screen Attributes data B...

If we by chance get something like this by mistake in some description/comment: #R$$5C48 We get this not fully helpful message **ERROR: Error while parsing #R macro: No parameters (expected...

Given the following macro definition: ``` #DEF(#COLORNAME(color) #MAP($color)(UNKNOWN,0:BLACK,1:BLUE,2:RED,3:MAGENTA,4:GREEN,5:CYAN,6:YELLOW,7:WHITE)) ``` The following code and comments ``` $981A CP $04 ; { $981C JR NC,$9820 ; inkColor = ( borderColor is >=...

Currently, Skoolkit disassembles the sequence of bytes `0xED70` as `DEFB $ED,$70`, however, this is an undocumented Z80 instruction `IN F,(C)` ([source](http://www.z80.info/z80undoc.htm)). It may not be supported by all Z80 replicas...