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Bug in Init example

Open nico87 opened this issue 6 years ago • 0 comments

In the init example (README.md) there's a little bug.

The example code is librain_set_debug_draw(TRUE); ... librain_init(shaderDir, glassElementsArray, 1);

While it should be librain_init(shaderDir, glassElementsArray, 1); ... librain_set_debug_draw(TRUE);

If you set the debug to true before librain_init, the program crashes.

nico87 avatar Feb 05 '19 16:02 nico87