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gltf format

Open ivycase opened this issue 2 years ago • 0 comments

Hi, I'm trying to load another mesh into the project (to try out the IK rigging), but the gltf format you're using doesn't seem to match the results I get from any exporter. There seems to be an additional "poses" section that holds tpose data to initialize the mesh before animating. What tool did you use to generate a gltf with a section for poses?

image

ivycase avatar May 02 '22 04:05 ivycase