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Simple OpenGL core profile loading

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https://github.com/ofiwg/libfabric/issues/7041#issuecomment-914839351 >We made this change very recently in https://github.com/microsoft/STL/pull/2148 which forbids including standard library headers from C programs. I can't build with gl3w anymore in VS 2022 17.1 and MSVC...

Hello! First of all, great library! I was planning on doing exactly this for my project and it's great to see that somebody already had this idea and nicely executed...

Call gl3w_gen.py with parameter `--stb` to merge both header and implementation into gl3w.h Then just drop gl3w.h and glcorearb.h somewhere in your source tree In one of your C/C++ file,...

System information: VMWare Player with 3D Acceleration Manjaro Linux as Guest OS, Windows 10 as Host OS (GTX 1660 Ti GPU) glxinfo in guest OS: ``` server glx version string:...

when I call glCreateBuffers with Xcode on Mac, it send error: Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)

does gl3w support loading core context from opengles as well?

Hey! I'm building a multi-threaded OpenGL application and require `gl3wProcs` to be thread local storage (so i can use multiple contexts with each their own function pointers). I don't have...

May I suggest creating a separate repository to publish prebuilt gl3w.c/.h ? Running Python is an additional step that is pretty much in the way for most people willing to...

For those of us who have to write code on MS Windows, it's often more convenient to have the GL command loader be all you need without relying on a...