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how to export things like terrain and some 2D object in the umap?
Hello umodel tools guru, can I export the terrain and some 2D object like trees from one .umap file (from a game like Octopath Traveler) , then import in my project at the same position ? Thanks a lot !
I found the 2D object is something called 'InstancedStaticMeshComponent', and you handle it in your code, I'll learn it first, thanks !
I tried the FModel's newest version(4.4.3.6), but component.TryLoad(out UInstancedStaticMeshComponent staticMeshComp) always return False..... (in FModel\Views\Snooper\Renderer.cs)