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Import .props.txt materials parameters to the object?

Open techurious opened this issue 2 years ago • 5 comments

Hey, I discovered this addon from the link here: https://www.gildor.org/smf/index.php?topic=8549.0

In the description it said that it is able to extract material information from .props.txt and import .psk/.pskx. However, when using the addon, it only checks for json files. Was this feature scrapped from the project? I have exported game assets (static meshes, textures, material settings) that I'd like to import to Blender for easy texturing and rendering. Is it not possible to do with this tool?

techurious avatar Sep 01 '23 10:09 techurious

No, it is not scrapped from the project. It still parses the .props.txt. It is done here.

skarndev avatar Sep 14 '23 17:09 skarndev

How do you use it? Is it a script you have to run manually?

techurious avatar Sep 14 '23 18:09 techurious

No, it fetches these from the asset directory automatically on import. If you are facing the issue with materials not being generated, this might be because of the unsuitable game profile.

skarndev avatar Sep 15 '23 06:09 skarndev

Is there a list of supported game profiles? I was trying to import Mass Effect 3 assets.

techurious avatar Sep 15 '23 12:09 techurious

The .props.txt file is exported with ueviewer but that doesn't support UE5 paks. Any idea how to produce the .props.txt file for UE5?

bsimser avatar Jan 09 '24 04:01 bsimser