sk337
sk337
> The `url` just points to the homepage and has no {} for substituting in a username, nor is there any request data provided as an alternative. This does not...
> Are you aware of any request method that will return a different status code rather than needing an error message? While messages are acceptable, they're a bit of a...
Yes I do and fedora is what I am using
okay. Regardless this is giving me a bit of a headache
Please manifests and create a JSON Schema for the manifest of your do so one of my biggest gripes w/ terraria’s modding system is the build.txt manifest if you could...
> Just discovered a pretty big issue - IL2CPP (obviously) doesn't support loading assemblies at runtime. Would we be okay with switching back to Mono? Unfortunate for performance... terraria uses...
> That would require people to write mods in C++. (And thus require a complete rewrite of the API) in this case i would take the loss since we are...
> Just did some research, Terraria doesn't use Unity and therefore doesn't use IL2CPP. Terraria mods are written in C# so I'm not entirely sure what you mean. 2am brain...
I would recommend adding a from mod is the subchips section so an example might be ```json { "Name":"Skip", "Namespace": "Modname", "ID":1854753101, "Label":null, "Position":{ "x":-0.14, "y":-2.25 }, "OutputPinColourInfo":[{"PinColour":0,"PinID":977613743}], "InternalData":null }...
looking at the commit names with that context makes A LOT more sense