Steve Gifford

Results 74 comments of Steve Gifford

Oh, if it's running out of memory that might be a problem.

That's the kind of error you get without a proper shutdown. There should be a teardown or shutdown on the map controller. Make sure that's getting called in the course...

Strange. I'd say the workaround would be just to check, but there's probably a texture allocation failure earlier.

Looks like there's lighting involved in the WhirlyGlobe case. You could try turning that off. Alpha can also be interpreted differently, depending on how it's being used.

clearLights should do it, yes. If you're in globe mode it should look different if it's working.

Strange, that looks like lighting to me. In any case, I'd try a non-transparent overlay next to see if it matches what you expect. If it does, then the way...

Vector points would probably be a better choice. Take a look at one of the symbol or icon examples.

Looks like the linear interpolation is being set on the texture. I haven't looked at MaplySticker for a long time. If it takes a texture, that would work. If not,...

That's interesting. Which version of WhirlyGlobe-Maply?