InfernalRobotics
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Not Replicable... SPH Mirrored parts sometimes "lose" their nodes when being moved.
If I'm mirroring parts in SPH and select a group(assumed, might work with just one if IR) of parts, possibly ones that have had rotation adjustments, the node indicator sprites will remain stationary in 3d space while I can move the selected parts around. They will not attach unless I turn mirroring off.
Can't seem to replicate this behavior. If anyone can demonstrate a repeatable mean please do so, otherwise I will close this issue in 2 days.