SLADE
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aarch64 flatpak
SLADE Version: (3) Operating System: Arch Linux (flatpak)
Issue Details: Is there going to be support for aarch64 systems on the flatpak package? I would really like to play around with SLADE on my Raspberry Pi and compiling from source is rather inconvenient as there will not be any automatic updates.
Hey, you might want to redirect this question here: https://github.com/flathub/net.mancubus.SLADE
For the record, GZDoom is already supported on aarch64, so I think that this shouldn't be too hard to do.
Cross-posting my comment on the other issue:
SLADE's map editor probably relies on full-fledged OpenGL (rather than OpenGL ES), so you'd have to disable it at build-time to run SLADE on a Raspberry Pi. Also, there is no software fallback I know of.
The gfx views and a bunch of other things also use full OpenGL (old fixed pipeline stuff) so currently it's probably not doable without disabling a bunch of functionality. Eventually I'll get to redoing everything in modern OpenGL which could include ES support (see WIP in the modern_gl branch)
Think I'll then wait a bit before porting it to ARM