UnityCsvUtil
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Lightweight but type safe CSV serialise/deserialise of objects
I tried to use that Util for, but it's not working. I tried to apply this tool to immutableTable class of [MasterMemory](https://github.com/Cysharp/MasterMemory) but it doesn't work. because, - immutable class...
A note when working with decimal numbers or potentially other formatted texts and encoding/decoding. "Currency Symbols, Date/Time, Numbers" probably. May want to ensure using an explicit CultureInfo when reading/saving data...
Instead of Environment.NewLine should always be CRLF? "\r\n" ``` CRLF = CR LF ; Internet standard newline ``` https://tools.ietf.org/html/rfc2234#section-6.1 https://tools.ietf.org/html/rfc4180