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SaveGame Console

Open MarcoFercia opened this issue 1 year ago • 6 comments

I'm currently working on a game dev project, in it we use your SPUD plugin but we have now a problem with the save system in consoles. In your subsystem have a comment related with this. have you work on this and have a new approch or idea of how to solve it? Or how to implement de generic SaveGameToSlot with your system.

MarcoFercia avatar Jun 03 '24 05:06 MarcoFercia

I assume you're talking about Playstation? I can't work on this because I don't have a devkit. I know someone who made a couple of small changes to make it work on PS5 but couldn't share them because of the NDA. I can maybe ask them if they'd post it on the Sony dev forums or something.

sinbad avatar Jun 03 '24 10:06 sinbad

I can maybe ask them if they'd post it on the Sony dev forums or something.

This is certainly something I would be interested in too, if possible :)

cyphusx avatar Jun 03 '24 10:06 cyphusx

Looks like someone posted at least some of the answer here, not sure how legal it was to do that but it's not me so it's fine ;) https://github.com/ihavenick/SPUD/commit/bf15e24cd934d763f9bfe09ca526dd8ce61e7798

This wasn't the full solution, they also had to mount a save data path but again that looks like NDA code so I can't share it.

I've asked them to post the full solution on the Sony forums but I don't know how often they check their Discord messages.

sinbad avatar Jun 03 '24 11:06 sinbad

They've got back to me and will indeed post something in the Sony forums when they get time & send me the link to forward to this thread.

sinbad avatar Jun 03 '24 15:06 sinbad

Ok, thank you for help.

MarcoFercia avatar Jun 04 '24 12:06 MarcoFercia

Sorry for late response, I was busy in my life :(

https://game.develop.playstation.net/forums/nodejump/2113391

You guys can find the patch here.

I hope it can help you.

ihavenick avatar Jul 16 '24 09:07 ihavenick