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[Bug]: System.TypeLoadException: Could not load type 'UniverseLib.Runtime.Mono.MonoProvider' from assembly 'UniverseLib.Mono, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null'.

Open WhiteMCWizard opened this issue 1 year ago • 3 comments

Are you on the latest version of UnityExplorer?

  • [X] Yes, I'm on the latest version of UnityExplorer.

Which release are you using?

MelonLoader Mono

Which game did this occur on?

5.2.2a0

Describe the issue.

image

Relevant log output

[17:34:39.397] ------------------------------
[17:34:39.398] MelonLoader v0.5.7 Open-Beta
[17:34:39.399] OS: Windows 11
[17:34:39.399] Hash Code: 49564857519949491004949495353555351101991025110156509910198100565010099
[17:34:39.400] ------------------------------
[17:34:39.400] Game Type: Mono
[17:34:39.401] Game Arch: x86
[17:34:39.403] ------------------------------
[17:34:39.405] Core::BasePath = C:\Users\jonat\Documents\duckworld revive\DuckWorld
[17:34:39.407] Game::BasePath = C:\Users\jonat\Documents\duckworld revive\DuckWorld
[17:34:39.411] Game::DataPath = C:\Users\jonat\Documents\duckworld revive\DuckWorld\DuckWorld_Data
[17:34:39.412] Game::ApplicationPath = C:\Users\jonat\Documents\duckworld revive\DuckWorld\DuckWorld.exe

[17:34:39.508] ------------------------------
[17:34:39.510] Game Name: UNKNOWN
[17:34:39.510] Game Developer: UNKNOWN
[17:34:39.517] Unity Version: 5.2.2a0
[17:34:39.518] Game Version: UNKNOWN
[17:34:39.519] ------------------------------

[17:34:39.892] Preferences Loaded!

[17:34:39.940] Loading Plugins from 'C:\Users\jonat\Documents\duckworld revive\DuckWorld\Plugins'...
[17:34:39.943] 0 Plugins loaded.



[17:34:41.239] Loading Mods from 'C:\Users\jonat\Documents\duckworld revive\DuckWorld\Mods'...
[17:34:41.239] ------------------------------
[17:34:41.270] Melon Assembly loaded: '.\Mods\UnityExplorer.ML.Mono.dll'
[17:34:41.271] SHA256 Hash: '7e6c95c5f0db2d6b22f506aad4d268a96250bd64d8e259b7e4073106250f36d2'

[17:34:41.354] ------------------------------
[17:34:41.355] UnityExplorer v4.9.0
[17:34:41.356] by Sinai
[17:34:41.357] Assembly: UnityExplorer.ML.Mono.dll
[17:34:41.358] ------------------------------
[17:34:41.360] ------------------------------
[17:34:41.361] 1 Mod loaded.

[17:34:41.379] Support Module Loaded: C:\Users\jonat\Documents\duckworld revive\DuckWorld\MelonLoader\Dependencies\SupportModules\Mono.dll
[17:34:41.412] [UnityExplorer] UnityExplorer 4.9.0 initializing...
[17:34:41.444] [UnityExplorer] [UniverseLib] UniverseLib 1.5.1 initializing...
[17:34:41.657] [UnityExplorer] [ERROR] System.TypeLoadException: Could not load type 'UniverseLib.Runtime.Mono.MonoProvider' from assembly 'UniverseLib.Mono, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null'.
  at UniverseLib.Universe.Init (Single startupDelay, System.Action onInitialized, System.Action`2 logHandler, UniverseLibConfig config) [0x00000] in <filename unknown>:0 
  at UnityExplorer.ExplorerCore.Init (IExplorerLoader loader) [0x00000] in <filename unknown>:0 
  at UnityExplorer.ExplorerMelonMod.OnApplicationStart () [0x00000] in <filename unknown>:0 
  at MelonLoader.MelonEvent+<>c.<Invoke>b__1_0 (MelonLoader.LemonAction x) [0x00000] in <filename unknown>:0 
  at MelonLoader.MelonEventBase`1[T].Invoke (System.Action`1 delegateInvoker) [0x00000] in <filename unknown>:0

WhiteMCWizard avatar Apr 24 '23 15:04 WhiteMCWizard

Hey, found a way to fix it? I get exactly the same error, on exactly the same game. Also, I know this is off-topic, but why did you take down your decompiled version of DuckWorld and how did you succeed in building that version? I spent hours trying to fix an error that prevented me from building it. Also also, does your version work serverless once it’s build?

1036023 avatar May 01 '23 14:05 1036023

@1036023 What’s your discord

WhiteMCWizard avatar May 01 '23 14:05 WhiteMCWizard

Helle_Crew#2876

1036023 avatar May 01 '23 15:05 1036023