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[Bug]: Couldn't load dll and game crashed
Are you on the latest version of UnityExplorer?
- [X] Yes, I'm on the latest version of UnityExplorer.
Which release are you using?
BepInEx IL2CPP
Which game did this occur on?
Among us
Describe the issue.
could open game(will be crashed) after put dll to folder . the among us version is 2022.2.24. But it works right in among us which version is 2022.7.12. (two different all use the unity v2020.3.22)
Relevant log output
[Message: Preloader] BepInEx 6.0.0-reactor.23 - Among Us
[Message: Preloader] BLEEDING EDGE Build #23 from dd899535f444a17128061a9ff96c17b85b9e6967 at reactor
[Info : BepInEx] System platform: Bits64, Windows
[Info : Preloader] Running under Unity v2020.3.22
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message: BepInEx] Chainloader initialized
[Info :Unhollower] Registered mono type UnhollowerRuntimeLib.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [UnityExplorer 4.9.0]
[Message:UnityExplorer] UnityExplorer 4.9.0 initializing...
[Message:UnityExplorer] [UniverseLib] UniverseLib 1.5.1 initializing...
[Info :Unhollower] Registered mono type UniverseLib.UniversalBehaviour in il2cpp domain
[Warning: HarmonyX] AccessTools.Method: Could not find method for type UnhollowerRuntimeLib.ClassInjector and name RegisterTypeInIl2CppWithInterfaces and parameters (Type, bool, Type[])
[Warning:UnityExplorer] [UniverseLib] System.NullReferenceException: Object reference not set to an instance of an object
at UniverseLib.Runtime.Il2Cpp.Il2CppManagedEnumerator..cctor () [0x0004e] in <be96c2b7542c4f05b297e016b309e7a7>:0