sim
sim
But yeah, gonna rewrite the inlay hints code, its a mess right now
Sounds like a neovim issue probably. Does it happen with other language servers?
Can you reproduce this issue with rust-analyzer from lspconfig?
I'm _pretty_ sure this is a neovim thing, but it could just me not clearing the extmarks correctly, will have a look
~~Looks like a nvim-tree issues, I can repro it with any split (with winfixwidth), not just symbols-outline, so I think you should report it there.~~ nvm, I was wrong
It is feasible, but I am not sure if there are defaults already set, if there arent then it might take some work but ill implement it as an option
> It would be great to be able to get defaults table. As far I can see, it is set [here](https://github.com/simrat39/symbols-outline.nvim/blob/master/lua/symbols-outline/config.lua#L103), thus one can get it with `require('symbols-outline.config').options.symbols`, but it...
umm not really, rust analyzer's snippet text edits are more like normal lsp text edits, they send a location and stuff as well, but I afaik most snippet plugins only...
@L3MON4D3 yes the lsp communication will be handled by rust-tools. We override vim.lsp.utils.apply_text_edit, not ideal but it works so it's whatever, just need the snippet plugin to apply the snippets
i'll play around with it, thanks for the support